Augmented reality (AR) enables users to retrieve additional information about real world objects and locations. Exploring such location-based information in AR requires physical movement to different viewpoints, which may be tiring and even infeasible when viewpoints are out of reach. Therefore this paper presents object-centric exploration (OCE) techniques for handheld AR that allow users to access information freely using a virtual copy metaphor. The focus is put on the design of techniques that allow the exploration of large real world objects. Based on the findings, design recommendations that should be considered by future generations of location-based AR browsers, 3D tourist guides or situated urban planning, are put forward.
Read the full article “Exploring real world points of interest: Design and evaluation of object-centric exploration techniques for augmented reality” here.
Watch the video about Visualizations for Augmented Reality here.